// MANUALLY DUMPED [ShaderRegex\ShaderFixes\regex.ini\_Multiple_Effects]
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Thu Dec 19 01:49:26 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// SV_Position              0   xyzw        3      POS   float   xyzw
// SV_IsFrontFace           0   x           4    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[27], dynamicIndexed
dcl_constantbuffer cb1[205], immediateIndexed
dcl_constantbuffer cb2[20], immediateIndexed
dcl_constantbuffer cb3[95], immediateIndexed
dcl_constantbuffer cb4[3069], dynamicIndexed
dcl_constantbuffer cb5[5], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_resource_texture3d (float,float,float,float) t6
dcl_resource_texture3d (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture3d (float,float,float,float) t9
dcl_resource_buffer (uint,uint,uint,uint) t10
dcl_resource_buffer (uint,uint,uint,uint) t11
dcl_resource_texturecube (float,float,float,float) t12
dcl_resource_texturecubearray (float,float,float,float) t13
dcl_resource_texturecubearray (float,float,float,float) t14
dcl_resource_texturecubearray (float,float,float,float) t15
dcl_resource_buffer (uint,uint,uint,uint) t16
dcl_resource_texturecube (float,float,float,float) t17
dcl_resource_texture3d (float,float,float,float) t18
dcl_resource_texture3d (float,float,float,float) t19
dcl_resource_texture3d (float,float,float,float) t20
dcl_resource_texture3d (float,float,float,float) t21
dcl_resource_texture3d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texturecube (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps_siv linear noperspective v3.xyzw, position
dcl_output o0.xyzw
dcl_temps 27
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
ld_indexable(texture2d)(float,float,float,float) r23.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r21.xyzw, l(0, 0, 0, 0), t120.xyzw
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww

// mad r0.x, r23.x, r21.w, r0.x
// moves shimmer on surface

mul r1.xyzw, v3.yyyy, cb1[45].xyzw
mad r1.xyzw, v3.xxxx, cb1[44].xyzw, r1.xyzw
mad r1.xyzw, v3.zzzz, cb1[46].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb1[47].xyzw

// Multiple Effects Fix by DJ-RK
// Multiple Effects - Transform world to clip
div r24.xyz, r1.xyzx, r1.wwww
mov r24.w, l(1.0)
mul r25.xyzw, r24.yyyy, cb1[1].xyzw
mad r25.xyzw, r24.xxxx, cb1[0].xyzw, r25.xyzw
mad r25.xyzw, r24.zzzz, cb1[2].xyzw, r25.xyzw
add r25.xyzw, r25.xyzw, cb1[3].xyzw
// Multiple Effects - Reflection Variant - Check for user option for depth
ld_indexable(texture1d)(float,float,float,float) r22.xyzw, l(4, 0, 0, 0), t120.xyzw
eq r22.w, r22.y, l(1.0)
//  Multiple Effects - Reflection Variant - Backup W for later
mov r26.w, r25.w
// Multiple Effects - Reflection Variant - Stereo Fix based on user depth option
if_nz r22.w
mov r23.w, r25.w
mov r25.xyzw, l(0,0,0,0)
mad r25.x, r23.w, -r23.x, r25.x
else
add r23.w, r25.w, -r23.y
// mul r23.w, r23.w, r21.w
mov r25.xyzw, l(0,0,0,0)
mad r25.x, r23.w, -r23.x, r25.x
endif
//  Multiple Effects - Reflection Variant - Transform from clip to world
mul r24.xyzw, r25.yyyy, cb1[41].xyzw
mad r24.xyzw, r25.xxxx, cb1[40].xyzw, r24.xyzw
mad r24.xyzw, r25.zzzz, cb1[42].xyzw, r24.xyzw
mad r24.xyzw, r25.wwww, cb1[43].xyzw, r24.xyzw 

div r1.xyz, r1.xyzx, r1.wwww

//  Multiple Effects - Store original value of r1 into r25 for later use
add r25.xyz, r1.xyzx, -cb1[71].xyzx

//  Multiple Effects - Add stereo correction to r1
add r1.xyz, r1.xyz, r24.xyzx

add r2.xyz, r1.xyzx, -cb1[71].xyzx


dp3 r0.w, -r1.xyzx, -r1.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, -r1.xyzx

// mad r3.x, -r23.x, r21.w, r3.x
// adjusts top layer light reflections

// mad r1.x, r23.x, r21.w, r1.x
// only brightens surface with REALLY high value. r1 no longer candidate

// mad r2.x, r23.x, r21.w, r2.x
// moves surface, decent candidate to trace

// mov r22.xy, v2.xy
// mad r22.x, r23.x, r21.w, r22.x
// sample_indexable(texture2d)(float,float,float,float) r4.xy, r22.xyxx, t23.xyzw, s0
// no effect

sample_indexable(texture2d)(float,float,float,float) r4.xy, v2.xyxx, t23.xyzw, s0

// mad r4.x, -r23.x, r21.w, r4.x
// Adjusts surface. Strong candidate

mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r4.xyxx, r4.xyxx

// mad r4.x, -r23.x, r21.w, r4.x
// same

add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
itof r5.xy, cb1[149].zwzz
mad r0.w, r5.y, l(4.656612873E-010), r5.x
min r1.w, |cb2[14].z|, l(1.000000)
add r1.w, r1.w, l(-0.499999)
max r1.w, r1.w, l(0.000000)
round_ne r1.w, r1.w

// mad r2.x, -r23.x, r21.w, r2.x

mad r5.xy, r2.xyxx, l(0.00166666671, 0.00166666671, 0.000000, 0.000000), -v2.xyxx

// mad r2.x, -r23.x, r21.w, r2.x
// still partially separates reflection

mad r5.xy, r1.wwww, r5.xyxx, v2.xyxx
mul r6.xyzw, r5.xyxy, l(0.350000, 0.350000, 0.250000, 0.250000)
mad r7.xyzw, r0.wwww, l(0.001000, 0.003000, -0.003325, -0.000425), r6.xyzw

// mad r7.x, -r23.x, r21.w, r7.x
// surface ripples

sample_indexable(texture2d)(float,float,float,float) r5.zw, r7.xyxx, t24.zwxy, s0
mad r8.xy, r5.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r8.xyxx, r8.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r8.z, r1.w

// mad r7.z, -r23.x, r21.w, r7.z
// surface ripples

sample_indexable(texture2d)(float,float,float,float) r5.zw, r7.zwzz, t24.zwxy, s0
mad r7.xy, r5.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r7.xyxx, r7.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r7.z, r1.w
add r7.xyz, -r8.xyzx, r7.xyzx
mad r7.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r8.xyzx
add r5.zw, v2.xxxy, l(0.000000, 0.000000, -0.500000, -0.500000)
add r5.zw, r5.zzzw, r5.zzzw
dp2 r1.w, r5.zwzz, r5.zwzz
min r1.w, r1.w, l(1.000000)
add r1.w, -r1.w, l(1.000000)
mul r1.w, r1.w, cb5[4].y

// mad r5.y, -r23.x, r21.w, r5.y
// affects blotchy edges, could be key

sample_indexable(texture2d)(float,float,float,float) r3.w, r5.xyxx, t25.yzwx, s0
add r3.w, -r3.w, l(1.000000)
mad_sat r1.w, r1.w, l(2.500000), -r3.w
max r3.w, r1.w, l(0.000001)
add r4.w, r3.w, r3.w
min r4.w, r4.w, l(1.000000)
add r7.xyz, -r4.xyzx, r7.xyzx

// mad r4.x, -r23.x, r21.w, r4.x
// same

// mad r7.x, -r23.x, r21.w, r7.x
// same as well

mul r8.xyz, r4.wwww, r7.xyzx
mad r7.xyz, r4.wwww, r7.xyzx, r4.xyzx
mad r4.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r4.xyzx
mad r4.xyz, r4.xyzx, cb1[145].wwww, cb1[145].xyzx

// mad r7.x, -r23.x, r21.w, r7.x
// now only affects part of reflection

// mad r4.x, -r23.x, r21.w, r4.x
// mostly same as before

dp3 r4.w, r4.xyzx, r4.xyzx
rsq r4.w, r4.w
mul r4.xyz, r4.wwww, r4.xyzx
mul r8.xyz, r0.yzxy, r4.yyyy
mad r4.xyw, r4.xxxx, v0.yzyx, r8.xyxz
mad r4.xyz, r4.zzzz, v1.yzxy, r4.xywx
dp3 r4.w, r4.xyzx, r4.xyzx
rsq r4.w, r4.w
mul r8.xyz, r4.wwww, r4.xyzx

// mad r4.x, -r23.x, r21.w, r4.x
// only affects brightness now

// mad r8.x, -r23.x, r21.w, r8.x
// now adjusts reflection, in different orientation. New candidate

mul r9.xyz, r0.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, v0.xyxz, r9.xyxz
mad r7.xyz, r7.zzzz, v1.xyzx, r7.xywx
dp3 r5.z, r7.xyzx, r3.xyzx
mul r7.xyz, r5.zzzz, r7.xyzx
mad r7.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r3.xyzx
dp3 r9.x, v0.xyzx, r7.xyzx
dp3 r9.y, r0.xyzx, r7.xyzx
dp3 r9.z, v1.xyzx, r7.xyzx

// mad r7.x, -r23.x, r21.w, r7.x
// no longer effects, now into r9

// mad r9.x, -r23.x, r21.w, r9.x
// moves partial light reflection

sample_indexable(texturecube)(float,float,float,float) r0.xyz, r9.xyzx, t27.xyzw, s5

// mad r9.x, -r23.x, r21.w, r9.x
// nothing

// mad r0.x, -r23.x, r21.w, r0.x
// affects brightness

max r0.xyz, |r0.xyzx|, l(0.000001, 0.000001, 0.000001, 0.000000)
mul r0.xyz, r0.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, l(0.050000, 0.050000, 0.050000, 0.000000)
log r3.w, r3.w
mul r3.w, r3.w, l(1.500000)
exp r3.w, r3.w
mul r0.xyz, r0.xyzx, r3.wwww
mul r0.xyz, r0.xyzx, l(1.101838, 1.197600, 1.194542, 0.000000)
mul r5.zw, r0.wwww, l(0.000000, 0.000000, -0.005100, -0.003200)
mad r6.xy, r0.wwww, l(0.005000, 0.003000, 0.000000, 0.000000), r6.xyxx

// mad r6.x, -r23.x, r21.w, r6.x
// moves dark spots outside

sample_indexable(texture2d)(float,float,float,float) r0.w, r6.xyxx, t26.xzwy, s0
mad r5.xy, r5.xyxx, l(0.200000, 0.200000, 0.000000, 0.000000), r5.zwzz

// mad r5.x, -r23.x, r21.w, r5.x
// similar, dark stuff around edges

sample_indexable(texture2d)(float,float,float,float) r3.w, r5.xyxx, t26.xzwy, s0
add r3.w, -r0.w, r3.w
mad r0.w, r3.w, l(0.500000), r0.w
add r0.w, r0.w, l(0.500000)
dp2 r0.w, r1.wwww, r0.wwww
max r0.w, r0.w, l(0.000000)
min r5.w, r0.w, l(0.800000)
min r0.xyz, r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
and r6.xy, cb1[150].zzzz, l(32, 128, 0, 0)
max r7.xyz, cb5[3].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r5.xyz, r6.xxxx, r7.xyzx, l(0,0,0,0)
mad r6.xzw, r0.xxyz, cb1[143].wwww, cb1[143].xxyz
mad r7.xyz, cb1[144].wwww, l(0.016000, 0.016000, 0.016000, 0.000000), cb1[144].xyzx
lt r0.w, l(0.000000), cb2[19].w
if_nz r0.w
  mad r9.xyz, r2.xyzx, cb1[200].xyzx, cb1[201].xyzx
  max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r9.xyz, r9.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r9.xyz, r9.xyzx, cb1[202].xyzx
  
  // mad r9.x, -r23.x, r21.w, r9.x
  // brightness of reflections
  
  ftoi r10.xyz, r9.xyzx
  mov r10.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r10.xyzw, r10.xyzw, t0.xyzw
  utof r10.xyzw, r10.xyzw
  
  // mad r10.x, -r23.x, r21.w, r10.x
  // brightness of reflections
  
  add r0.w, cb1[202].w, l(1.000000)
  div r9.xyz, r9.xyzx, r10.wwww
  frc r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, cb1[202].wwww
  mad r9.xyz, r10.xyzx, r0.wwww, r9.xyzx
  add r9.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r9.xyz, r9.xyzx, cb1[203].xyzx
  and r10.xy, cb1[150].zzzz, l(4, 8, 0, 0)
  
  // mad r9.x, -r23.x, r21.w, r9.x
  // brightness
  
  sample_l_indexable(texture3d)(float,float,float,float) r11.xyz, r9.xyzx, t1.xyzw, s1, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r12.xyz, r9.xyzx, t2.xyzw, s1, l(0.000000)
  mad r12.xyz, r12.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r13.xyz, r9.xyzx, t3.xyzw, s1, l(0.000000)
  mad r13.xyz, r13.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r14.xyz, r9.xyzx, t4.xyzw, s1, l(0.000000)
  
  // mad r11.x, -r23.x, r21.w, r11.x
  // mad r12.x, -r23.x, r21.w, r12.x
  // mad r13.x, -r23.x, r21.w, r13.x
  // mad r14.x, -r23.x, r21.w, r14.x
  // brightness
  
  mad r14.xyz, r14.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mul r12.xyz, r11.xxxx, r12.xyzx
  mul r12.yzw, r12.xxyz, l(0.000000, 1.73205125, 1.73205125, 1.73205125)
  mul r13.xyz, r11.yyyy, r13.xyzx
  mul r13.yzw, r13.xxyz, l(0.000000, 1.73205125, 1.73205125, 1.73205125)
  mul r14.xyz, r11.zzzz, r14.xyzx
  mul r14.yzw, r14.xxyz, l(0.000000, 1.73205125, 1.73205125, 1.73205125)
  mov r12.x, r11.x
  movc r12.xyzw, r10.xxxx, r12.xyzw, l(0,0,0,0)
  mov r13.x, r11.y
  movc r13.xyzw, r10.xxxx, r13.xyzw, l(0,0,0,0)
  mov r14.x, r11.z
  movc r11.xyzw, r10.xxxx, r14.xyzw, l(0,0,0,0)
  sample_l_indexable(texture3d)(float,float,float,float) r10.xzw, r9.xyzx, t5.xwyz, s1, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r14.xyz, r9.xyzx, t6.xyzw, s1, l(0.000000)
  mad r14.xyz, r14.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r15.xyz, r9.xyzx, t7.xyzw, s1, l(0.000000)
  mad r15.xyz, r15.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r16.xyz, r9.xyzx, t8.xyzw, s1, l(0.000000)
  mad r16.xyz, r16.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mul r14.xyz, r10.xxxx, r14.xyzx
  mul r14.yzw, r14.xxyz, cb1[153].xxxx
  mul r15.xyz, r10.zzzz, r15.xyzx
  mul r15.yzw, r15.xxyz, cb1[153].yyyy
  mul r16.xyz, r10.wwww, r16.xyzx
  mul r16.yzw, r16.xxyz, cb1[153].zzzz
  mov r14.x, r10.x
  mov r17.x, cb1[153].x
  mov r17.yzw, l(0,1.73205125,1.73205125,1.73205125)
  mad r14.xyzw, r14.xyzw, r17.xyzw, r12.xyzw
  mov r15.x, r10.z
  mov r17.x, cb1[153].y
  mov r17.yzw, l(0,1.73205125,1.73205125,1.73205125)
  mad r15.xyzw, r15.xyzw, r17.xyzw, r13.xyzw
  mov r16.x, r10.w
  mov r17.x, cb1[153].z
  mov r17.yzw, l(0,1.73205125,1.73205125,1.73205125)
  mad r16.xyzw, r16.xyzw, r17.xyzw, r11.xyzw
  movc r12.xyzw, r10.yyyy, r14.xyzw, r12.xyzw
  movc r13.xyzw, r10.yyyy, r15.xyzw, r13.xyzw
  movc r10.xyzw, r10.yyyy, r16.xyzw, r11.xyzw
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // yes
  
  mul r11.yzw, r8.xxyz, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // still affects, maybe more vertically now
      
  // mad r11.y, -r23.x, r21.w, r11.y
  // brightness
  
  
  mov r11.x, l(0.886227548)
  dp4 r12.x, r12.xyzw, r11.xyzw
  dp4 r12.y, r13.xyzw, r11.xyzw
  dp4 r12.z, r10.xyzw, r11.xyzw
  max r10.xyz, r12.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r10.xyz, r10.xyzx, cb1[165].xyzx
  mul r11.xyz, r10.xyzx, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  if_nz cb0[26].w
    lt r0.w, l(0.000000), cb1[174].y
    if_nz r0.w
      sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t9.xyzw, s1, l(0.000000)
	  
	  // mad r9.x, -r23.x, r21.w, r9.x
	  // no effect
	  
      mad r9.xyz, r9.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
      dp3 r0.w, r9.xyzx, r9.xyzx
      rsq r0.w, r0.w
      mul r9.xyz, r0.wwww, r9.xyzx
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // yes
  
      dp3 r0.w, r8.zxyz, r9.xyzx
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // yes
  
      div r0.w, r0.w, cb1[204].x
      add_sat r0.w, r0.w, cb1[204].z
      add r1.w, r0.w, l(-1.000000)
      mad r1.w, cb1[204].y, r1.w, l(1.000000)
      mul r12.x, r1.w, r9.w
      add r13.xyz, r9.xyzx, r9.xyzx
      mad r9.xyz, r0.wwww, r13.xyzx, -r9.xyzx
      mad r0.w, -r9.w, r1.w, l(1.000000)
      mad r0.w, -r0.w, r0.w, l(1.000000)
      mad r4.xyz, r4.zxyz, r4.wwww, -r9.xyzx
      mad r4.xyz, r0.wwww, r4.xyzx, r9.xyzx
      dp3_sat r1.w, r9.yzxy, r8.xyzx
      add r3.w, -r1.w, l(1.000000)
      mad r12.y, r0.w, r3.w, r1.w
    else
      mov r4.xyz, r8.zxyz
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // no
  
      mov r12.xy, l(1.000000,1.000000,0,0)
    endif
	
	// mad r4.x, -r23.x, r21.w, r4.x
	// mad r12.x, -r23.x, r21.w, r12.x
	// brightness
	
    and r0.w, cb1[150].z, l(16)
    ld_indexable(buffer)(uint,uint,uint,uint) r1.w, l(12, 12, 12, 12), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r9.y, l(13, 13, 13, 13), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r9.z, l(14, 14, 14, 14), t16.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r9.w, l(15, 15, 15, 15), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r3.w, l(16, 16, 16, 16), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r13.y, l(17, 17, 17, 17), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.z, l(18, 18, 18, 18), t16.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.w, l(19, 19, 19, 19), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r7.w, l(20, 20, 20, 20), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r14.y, l(21, 21, 21, 21), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.z, l(22, 22, 22, 22), t16.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.w, l(23, 23, 23, 23), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r15.x, l(24, 24, 24, 24), t16.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.y, l(25, 25, 25, 25), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.z, l(26, 26, 26, 26), t16.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.w, l(27, 27, 27, 27), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r16.x, l(28, 28, 28, 28), t16.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.y, l(29, 29, 29, 29), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.z, l(30, 30, 30, 30), t16.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.w, l(31, 31, 31, 31), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r17.x, l(32, 32, 32, 32), t16.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r17.y, l(33, 33, 33, 33), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r17.z, l(34, 34, 34, 34), t16.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r17.w, l(35, 35, 35, 35), t16.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r18.x, l(36, 36, 36, 36), t16.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r18.y, l(37, 37, 37, 37), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r18.z, l(38, 38, 38, 38), t16.yzxw
    mad r9.x, r15.z, l(-0.333333343), r1.w
    mad r13.x, r16.z, l(-0.333333343), r3.w
    mad r14.x, r17.z, l(-0.333333343), r7.w
    mov r4.w, l(1.000000)
    dp4 r9.x, r9.wyzx, r4.xyzw
    dp4 r9.y, r13.wyzx, r4.xyzw
    dp4 r9.z, r14.wyzx, r4.xyzw
    mul r13.xyzw, r4.yzzx, r4.xyzz
    dp4 r14.x, r15.xyzw, r13.xyzw
    dp4 r14.y, r16.xyzw, r13.xyzw
    dp4 r14.z, r17.xyzw, r13.xyzw
    mul r1.w, r4.y, r4.y
    mad r1.w, r4.x, r4.x, -r1.w
    add r4.xyz, r9.xyzx, r14.xyzx
    mad r4.xyz, r18.xyzx, r1.wwww, r4.xyzx
    max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r4.xyz, r4.xyzx, cb1[174].zzzz
    mul r1.w, r12.y, r12.x
    mul r4.xyz, r1.wwww, r4.xyzx
    movc r4.xyz, r0.wwww, r4.xyzx, l(0,0,0,0)
    mad r11.xyz, r10.xyzx, l(0.318309873, 0.318309873, 0.318309873, 0.000000), r4.xyzx
	
	// mad r4.x, -r23.x, r21.w, r4.x
	// mad r11.x, -r23.x, r21.w, r11.x
	//brightness
	
  endif
  
  // mad r1.x, -r23.x, r21.w, r1.x
  // faintly increases all brightness at very high value
  
  dp3 r0.w, r1.xyzx, r1.xyzx
  sqrt r0.w, r0.w
  mad_sat r0.w, r0.w, cb2[13].x, cb2[13].y
  mad r1.w, r0.w, l(-2.000000), l(3.000000)
  mul r0.w, r0.w, r0.w
  mul r0.w, r0.w, r1.w
  min r0.w, r0.w, l(1.000000)
  mad r0.w, r0.w, cb2[13].z, cb2[13].w
  mul r4.xyz, r0.wwww, r11.xyzx
  dp3 r0.w, r4.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
  mul r4.xyz, r4.xyzx, cb2[19].wwww
  mul r0.w, r0.w, cb2[19].w
  mul r4.xyz, r6.xzwx, r4.xyzx
  mad r9.xyz, r0.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
  mad r9.xyz, r0.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), r9.xyzx
  mad r0.xyz, r0.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), r9.xyzx
  add r0.xyz, r0.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
  max r0.xyz, r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r0.xyz, r0.xyzx, r4.xyzx
  
  // mad r0.x, -r23.x, r21.w, r0.x
  // covers in bright/dark blob in each eye (one eye dark, one eye bright)
  
else
  mov r0.xyzw, l(0,0,0,0)
endif
if_nz r6.y
  add r4.xy, v3.xyxx, -cb1[138].xyxx
  
  // mad r4.x, -r23.x, r21.w, r4.x
  // no effect
  
  ftou r4.xy, r4.xyxx
  mad r1.w, v3.w, cb3[3].x, cb3[3].y
  log r1.w, r1.w
  mul r1.w, r1.w, cb3[3].z
  max r1.w, r1.w, l(0.000000)
  ftou r1.w, r1.w
  iadd r3.w, cb3[1].z, l(-1)
  umin r1.w, r1.w, r3.w
  ushr r4.xy, r4.xyxx, cb3[2].xxxx
  imad r1.w, r1.w, cb3[1].y, r4.y
  imad r1.w, r1.w, cb3[1].x, r4.x
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // yes
  
  dp3 r3.w, r3.yzxy, r8.xyzx
  add r4.x, r3.w, r3.w
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // yes, horizontal
  
  mad r4.yzw, r4.xxxx, r8.zzxy, -r3.xxyz
  
  // mad r8.x, -r23.x, r21.w, r8.x
  // no
  
  
  // mad r4.y, -r23.x, r21.w, r4.y
// affects SSR. Candidate
  
  mov_sat r3.w, r3.w
  iadd r1.w, r1.w, cb3[0].w
  ishl r3.x, r1.w, l(1)
  
  // itof r3.x, r3.x
  // mad r3.x, -r23.x, r21.w, r3.x
  // ftoi r3.x, r3.x
  // nothing
  
  ld_indexable(buffer)(uint,uint,uint,uint) r3.x, r3.xxxx, t10.xyzw
  umin r3.x, r3.x, cb3[0].y
  bfi r1.w, l(31), l(1), r1.w, l(1)
  
  // itof r1.w, r1.w
  // mad r1.w, -r23.x, r21.w, r1.w
  // ftoi r1.w, r1.w
  // flickers brightness
  
  ld_indexable(buffer)(uint,uint,uint,uint) r1.w, r1.wwww, t10.yzwx
  log r3.y, cb1[146].x
  mad r3.y, -r3.y, l(1.200000), l(1.000000)
  add r3.z, cb1[185].z, l(-1.000000)
  add r3.z, -r3.y, r3.z
  mul r9.xyzw, cb1[153].xxxw, l(0.101321183, 0.101321183, 0.101321183, 0.318309873)
  ld_indexable(buffer)(uint,uint,uint,uint) r6.y, l(3, 3, 3, 3), t16.yxzw
  and r10.xyz, cb1[150].zzzz, l(256, 512, 1024, 0)
  ld_indexable(buffer)(uint,uint,uint,uint) r11.x, l(8, 8, 8, 8), t16.xyzw
  ld_indexable(buffer)(uint,uint,uint,uint) r11.y, l(9, 9, 9, 9), t16.yxzw
  ld_indexable(buffer)(uint,uint,uint,uint) r11.z, l(10, 10, 10, 10), t16.yzxw
  
  // mad r6.y, -r23.x, r21.w, r6.y
  // mad r11.x, -r23.x, r21.w, r11.x
  // no effect
  
  mov r4.x, l(0)
  mov r7.w, l(1.000000)
  mov r8.w, l(0)
  mov r10.w, l(1.000000)
  mov r11.w, l(1.000000)
  mov r12.xyzw, l(0,0,0,0)
  loop
    uge r13.x, r12.w, r3.x
    breakc_nz r13.x
    lt r13.x, r7.w, l(0.001000)
    if_nz r13.x
      break
    endif
    iadd r13.x, r1.w, r12.w
	
  // itof r13.x, r13.x
  // mad r13.x, -r23.x, r21.w, r13.x
  // ftoi r13.x, r13.x
  // glitches reflections
  
    ld_indexable(buffer)(uint,uint,uint,uint) r13.x, r13.xxxx, t11.xyzw
	
	// mad r2.x, -r23.x, r21.w, r2.x
	
    add r13.yzw, r2.xxyz, -cb4[r13.x + 0].xxyz
	
	// mad r2.x, -r23.x, r21.w, r2.x
	// no longer affects reflection
	
	// mad r13.y, -r23.x, r21.w, r13.y
	// now affects ssr, new candidate
	
    dp3 r14.x, r13.yzwy, r13.yzwy
	
	// mad r13.y, -r23.x, r21.w, r13.y
	//yes
	
    sqrt r14.y, r14.x
    lt r14.z, r14.y, cb4[r13.x + 0].w
    if_nz r14.z
      lt r14.z, l(0.000000), cb4[r13.x + 341].z
      if_nz r14.z
        ishl r14.z, r13.x, l(2)
		
		// mad r2.x, -r23.x, r21.w, r2.x
		// nothing
		
		mad r4.x, -r23.x, r21.w, r4.x
		
        mul r15.xyz, r2.yyyy, cb4[r14.z + 1365].xyzx
        mad r15.xyz, r2.xxxx, cb4[r14.z + 1364].xyzx, r15.xyzx
        mad r15.xyz, r2.zzzz, cb4[r14.z + 1366].xyzx, r15.xyzx
        add r15.xyz, r15.xyzx, cb4[r14.z + 1367].xyzx
		
		// mad r15.x, -r23.x, r21.w, r15.x
		// mad r4.y, -r23.x, r21.w, r4.y
		// nothing
		
        mul r16.xyz, r4.zzzz, cb4[r14.z + 1365].xyzx
        mad r16.xyz, r4.yyyy, cb4[r14.z + 1364].xyzx, r16.xyzx
        mad r16.xyz, r4.wwww, cb4[r14.z + 1366].xyzx, r16.xyzx
		
		// mad r16.x, -r23.x, r21.w, r16.x
		// nothing
		
        rcp r16.xyz, r16.xyzx
        mad r17.xyz, -r15.xyzx, r16.xyzx, -r16.xyzx
        mad r16.xyz, -r15.xyzx, r16.xyzx, r16.xyzx
        max r16.xyz, r16.xyzx, r17.xyzx
        min r14.z, r16.z, r16.y
        min r14.z, r14.z, r16.x
        mad r16.xyz, r14.zzzz, r4.yzwy, r2.xyzx
        add r17.xyz, cb4[r13.x + 0].xyzx, cb4[r13.x + 682].xyzx
        add r16.xyz, r16.xyzx, -r17.xyzx
        mul r14.z, l(0.700000), cb4[r13.x + 2728].w
        mad r17.xyz, -cb4[r13.x + 2728].wwww, l(0.500000, 0.500000, 0.500000, 0.000000), cb4[r13.x + 2728].xyzx
        mul r18.xyz, r15.xyzx, cb4[r13.x + 2728].xyzx
        lt r19.xyz, r18.xyzx, -r17.xyzx
        mad r20.xyz, r15.xyzx, cb4[r13.x + 2728].xyzx, r17.xyzx
        mov r20.xyz, |r20.xyzx|
        and r19.xyz, r19.xyzx, r20.xyzx
        lt r18.xyz, r17.xyzx, r18.xyzx
        mad r15.xyz, r15.xyzx, cb4[r13.x + 2728].xyzx, -r17.xyzx
        mov r15.xyz, |r15.xyzx|
        and r15.xyz, r15.xyzx, r18.xyzx
        dp3 r14.w, r19.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
        dp3 r15.x, r15.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
        add r14.w, r14.w, r15.x
        div r14.z, l(1.000000, 1.000000, 1.000000, 1.000000), r14.z
        mul_sat r14.z, r14.z, r14.w
        mad r14.w, r14.z, l(-2.000000), l(3.000000)
        mul r14.z, r14.z, r14.z
        mad r15.x, -r14.w, r14.z, l(1.000000)
      else
        div_sat r14.y, r14.y, cb4[r13.x + 0].w
	
	// mad r4.y, -r23.x, r21.w, r4.y
	// no
	
	// mad r13.y, -r23.x, r21.w, r13.y
	// yes
	
        dp3 r14.z, r4.yzwy, r13.yzwy
        mad r14.x, -cb4[r13.x + 0].w, cb4[r13.x + 0].w, r14.x
        mad r14.x, r14.z, r14.z, -r14.x
        ge r14.w, r14.x, l(0.000000)
        sqrt r14.x, r14.x
        add r14.x, -r14.z, r14.x
        mad r13.yzw, r14.xxxx, r4.yyzw, r13.yyzw
		
		// mad r13.y, -r23.x, r21.w, r13.y
		// yes
		
        add r17.yzw, r13.yyzw, -cb4[r13.x + 682].xxyz
		
		// mad r13.y, -r23.x, r21.w, r13.y
		// no
		
		// mad r17.y, -r23.x, r21.w, r17.y
		// new candidate
		
        mad r13.y, r14.y, l(2.500000), l(-1.500000)
        max r13.y, r13.y, l(0.000000)
        mul r13.z, r13.y, r13.y
        mad r13.y, -r13.y, l(2.000000), l(3.000000)
		
		// mad r13.y, -r23.x, r21.w, r13.y
		// no
		
        mad r17.x, -r13.z, r13.y, l(1.000000)
        movc r15.xyzw, r14.wwww, r17.xyzw, r4.xyzw
		
		// mad r17.y, -r23.x, r21.w, r17.y
		// no
		
		// mad r15.y, -r23.x, r21.w, r15.y
		
        mov r16.xyz, r15.yzwy
      endif
		
		// mad r4.y, -r23.x, r21.w, r4.y
		// no longer affects
		
	  // mad r13.y, -r23.x, r21.w, r13.y
	  // nothing
	  
	  // mad r15.x, -r23.x, r21.w, r15.x
	  // Adjusts intensity
	  
	  // mad r16.x, -r23.x, r21.w, r16.x
// separates SSR, Strong candidate


	
	  
      mov r16.w, cb4[r13.x + 341].y
	  
	// mov r26.xyzw, r16.xyzw
	// mad r16.x, -r23.x, r21.w, r16.x
	
      sample_l_indexable(texturecubearray)(float,float,float,float) r13.yzw, r16.xyzw, t13.wxyz, s3, r3.z
// First one only
      sample_l_indexable(texturecubearray)(float,float,float,float) r14.xyzw, r16.xyzw, t14.xyzw, s3, r3.z
      sample_l_indexable(texturecubearray)(float,float,float,float) r15.yzw, r16.xyzw, t15.wxyz, s3, r3.z
	  
	// mad r13.y, -r23.x, r21.w, r13.y
	// mad r14.x, -r23.x, r21.w, r14.x
	// mad r15.y, -r23.x, r21.w, r15.y
	// dark/bright in each eye
  
  
      movc r16.w, r10.x, cb4[r13.x + 1023].y, l(0)
      movc r16.xyz, r10.xxxx, r13.yzwy, l(0,0,0,0)
      movc r17.w, r10.y, cb4[r13.x + 1023].z, l(0)
      movc r17.xyz, r10.yyyy, r14.xyzx, l(0,0,0,0)
      movc r13.y, r10.z, cb4[r13.x + 1023].w, l(0)
      movc r14.xyz, r10.zzzz, r15.yzwy, l(0,0,0,0)
      mad r16.xyzw, r17.xyzw, r9.xyzw, r16.xyzw
      mad r14.xyz, r14.xyzx, r11.xyzx, r16.xyzx
      mul r14.xyz, r14.xyzx, cb4[r13.x + 341].xxxx
      mul r14.xyz, r15.xxxx, r14.xyzx
      mad r12.xyz, r14.xyzx, r7.wwww, r12.xyzx
      mad r13.z, -r14.w, r15.x, l(1.000000)
      mul r7.w, r7.w, r13.z
      mad r13.y, r13.y, r6.y, r16.w
      add r13.z, -r15.x, l(1.000000)
      mul r13.x, r15.x, cb4[r13.x + 1023].x
      mad r11.w, r11.w, r13.z, r13.x
      mul r13.x, r15.x, r13.y
      mad r8.w, r13.x, r10.w, r8.w
      mul r10.w, r10.w, r13.z
    endif
    iadd r12.w, r12.w, l(1)
  endloop
  mul r9.xyz, r12.xyzx, cb1[165].xyzx
  mul r9.w, r8.w, cb1[165].w
  lt r1.w, l(0.000000), cb3[80].y
  if_nz r1.w
    add r1.w, -r3.y, cb3[80].x
    add r1.w, r1.w, l(-1.000000)
	
	// mad r4.y, -r23.x, r21.w, r4.y
	// nothing
	
    sample_l_indexable(texturecube)(float,float,float,float) r3.xyz, r4.yzwy, t12.xyzw, s2, r1.w
    ld_indexable(buffer)(uint,uint,uint,uint) r4.x, l(0, 0, 0, 0), t16.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r4.y, l(1, 1, 1, 1), t16.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r4.z, l(2, 2, 2, 2), t16.yzxw
    mul r3.xyz, r3.xyzx, r4.xyzx
	
	// mad r3.x, -r23.x, r21.w, r3.x
	// nothing
	
    and r1.w, cb1[150].z, l(2048)
    movc r3.xyz, r1.wwww, r3.xyzx, l(0,0,0,0)
    lt r1.w, cb3[80].z, l(1.000000)
    mad r4.xyz, r7.wwww, r3.xyzx, r9.xyzx
    mad r4.w, r6.y, r11.w, r9.w
    movc r3.xyz, r1.wwww, l(0,0,0,0), r3.xyzx
    movc r9.xyzw, r1.wwww, r4.xyzw, r9.xyzw
  else
    mov r3.xyz, l(0,0,0,0)
  endif
  
  // mad r3.x, -r23.x, r21.w, r3.x
  // mad r9.x, -r23.x, r21.w, r9.x
  // dark/bright
  
  mul r1.w, r0.w, cb1[165].w
  mad_sat r4.x, cb1[146].x, cb1[187].x, cb1[187].y
  mad r4.y, r4.x, l(-2.000000), l(3.000000)
  mul r4.x, r4.x, r4.x
  mul r4.x, r4.x, r4.y
  max r4.y, r9.w, l(0.003000)
  div r1.w, r1.w, r4.y
  min r1.w, r1.w, cb1[187].z
  add r1.w, r1.w, l(-1.000000)
  mad r1.w, r4.x, r1.w, l(1.000000)
  mul r3.xyz, r3.xyzx, r7.wwww
  mad r3.xyz, r9.xyzx, r1.wwww, r3.xyzx
  mul r4.xyz, r7.xyzx, r0.wwww
  mad r4.xyz, r4.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), -r3.xyzx
  mad r3.xyz, cb1[172].wwww, r4.xyzx, r3.xyzx
  mad r4.xyzw, cb1[146].xxxx, l(-1.000000, -0.027500, -0.572000, 0.022000), l(1.000000, 0.042500, 1.040000, -0.040000)
  mul r0.w, r4.x, r4.x
  mul r1.w, r3.w, l(-9.280000)
  exp r1.w, r1.w
  min r0.w, r0.w, r1.w
  mad r0.w, r0.w, r4.x, r4.y
  mad r4.xy, r0.wwww, l(-1.040000, 1.040000, 0.000000, 0.000000), r4.zwzz
  mul_sat r0.w, r7.y, l(50.000000)
  mul r0.w, r0.w, r4.y
  mad r4.xyz, r7.xyzx, r4.xxxx, r0.wwww
  
  // mad r4.x, -r23.x, r21.w, r4.x
  // dasrk/bright
  
  dp3 r0.w, cb0[7].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r0.w, l(0.000100), |r0.w|
  if_nz r0.w
    mov r2.w, l(-1.000000)
    dp4 r0.w, cb0[7].xyzw, r2.xyzw
    mad_sat r0.w, |r0.w|, cb0[14].x, cb0[14].y
    add r0.w, -r0.w, l(1.000000)
	
	// mad r2.x, -r23.x, r21.w, r2.x
	// nothing
	
    add r9.xyz, r2.xyzx, -cb0[8].xyzx
    dp3 r1.w, r9.xyzx, cb0[9].xyzx
    add r1.w, -|r1.w|, cb0[9].w
    mul_sat r1.w, r1.w, cb0[14].x
    dp3 r2.w, r9.xyzx, cb0[10].xyzx
    add r2.w, -|r2.w|, cb0[10].w
    mul_sat r2.w, r2.w, cb0[14].x
    mul r1.w, r1.w, r2.w
    mul r0.w, r0.w, r1.w
    lt r1.w, l(0.000000), r0.w
    if_nz r1.w
      add r9.xyz, r2.xyzx, -cb1[68].xyzx
      dp3 r1.w, r9.xyzx, r9.xyzx
      rsq r1.w, r1.w
      mul r9.xyz, r1.wwww, r9.xyzx
      dp3 r1.w, r9.xyzx, -cb0[7].xyzx
      add r1.w, r1.w, r1.w
      mad r9.xyz, cb0[7].xyzx, r1.wwww, r9.xyzx
	  
	  // mad r9.x, -r23.x, r21.w, r9.x
	  // nothing
	  
	  // mad r8.z, -r23.x, r21.w, r8.z
	  // nothing
	  
      mul r10.xyz, r8.xxxx, cb0[12].xyzx
      mad r10.xyz, r8.zzzz, cb0[11].xyzx, r10.xyzx
      mad r10.xyz, r8.yyyy, cb0[13].xyzx, r10.xyzx
	  
	  // mad r10.x, -r23.x, r21.w, r10.x
	  // nothing
	  
      dp3 r1.w, r9.xyzx, r10.xyzx
      add r1.w, r1.w, r1.w
      mad r9.xyz, r10.xyzx, -r1.wwww, r9.xyzx
      mad r9.xyz, r9.xyzx, cb0[14].zzzz, r2.xyzx
      add r9.xyz, r9.xyzx, cb1[71].xyzx
	  
	  // mad r9.x, -r23.x, r21.w, r9.x
	  
      mul r10.xyz, r9.yyyy, cb1[13].xyzx
      mad r9.xyw, r9.xxxx, cb1[12].xyxz, r10.xyxz
      mad r9.xyz, r9.zzzz, cb1[14].xyzx, r9.xywx
      add r9.xyz, r9.xyzx, cb1[15].xyzx
      ishl r1.w, cb1[187].w, l(2)
	  
	  // mad r9.x, -r23.x, r21.w, r9.x
	  
      mul r10.xyz, r9.yyyy, cb0[r1.w + 17].xywx
      mad r9.xyw, r9.xxxx, cb0[r1.w + 16].xyxw, r10.xyxz
      mad r9.xyz, r9.zzzz, cb0[r1.w + 18].xywx, r9.xywx
      add r9.xyz, r9.xyzx, cb0[r1.w + 19].xywx
      movc r1.w, cb0[26].z, cb1[187].w, l(0)
	  
	  // mad r9.x, -r23.x, r21.w, r9.x
	  
      div r9.xy, r9.xyxx, r9.zzzz
      max r9.xy, r9.xyxx, -cb0[26].xyxx
      min r9.xy, r9.xyxx, cb0[26].xyxx
      mad r9.xy, r9.xyxx, cb0[r1.w + 24].xyxx, cb0[r1.w + 24].zwzz
      dp3 r1.w, cb0[7].yzxy, r8.xyzx
      mad_sat r1.w, r1.w, cb0[15].x, cb0[15].y
      add r2.w, cb1[146].x, l(-0.200000)
      mul_sat r2.w, r2.w, l(10.000000)
      add r2.w, -r2.w, l(1.000000)
      mul r0.w, r0.w, r1.w
      mul r0.w, r2.w, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r9.xyxx, t28.xyzw, s3, l(0.000000)
      mul r0.w, r0.w, r9.w
      mul r9.xyz, r0.wwww, r9.xyzx
    else
      mov r9.xyz, l(0,0,0,0)
      mov r0.w, l(0)
    endif
	
	// mad r9.x, -r23.x, r21.w, r9.x
	
    add r0.w, -r0.w, l(1.000000)
    mad r3.xyz, r0.wwww, r3.xyzx, r9.xyzx
  endif
  mul r3.xyz, r4.xyzx, r3.xyzx
else
  mov r3.xyz, l(0,0,0,0)
endif

// mad r3.x, -r23.x, r21.w, r3.x
// dark/bright

mad r4.xyz, r7.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
mad r4.xyz, r7.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), r4.xyzx
mad r4.xyz, r7.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), r4.xyzx
add r4.xyz, r4.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
max r4.xyz, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r1.w, r0.w
dp3 r2.w, r1.xyzx, cb1[60].xyzx
div r1.w, r1.w, r2.w
mul r1.w, r1.w, cb1[199].z
max r1.w, r1.w, l(0.000000)
rsq r2.w, r0.w
mul r0.w, r0.w, r2.w
mul r9.xyz, r1.xyzx, r2.wwww

// mad r9.x, -r23.x, r21.w, r9.x

max r1.w, r1.w, cb3[87].w
lt r3.w, l(0.000000), r1.w
ieq r4.w, cb3[94].z, l(1)
add r6.y, cb1[68].z, cb3[94].w
movc r4.w, r4.w, r6.y, cb3[89].y
mul r6.y, r2.w, r1.w
mad r7.w, r6.y, r1.z, cb1[68].z
mad r6.y, -r6.y, r1.z, r1.z
mad r1.w, -r1.w, r2.w, l(1.000000)
mul r1.w, r0.w, r1.w
add r2.w, -r4.w, r7.w
mul r2.w, r2.w, cb3[87].y
max r2.w, r2.w, l(-127.000000)
exp r2.w, -r2.w
mul r2.w, r2.w, cb3[89].x
movc r2.w, r3.w, r2.w, cb3[87].x
movc r1.w, r3.w, r1.w, r0.w
movc r3.w, r3.w, r6.y, r1.z
mul r3.w, r3.w, cb3[87].y
max r3.w, r3.w, l(-127.000000)
exp r4.w, -r3.w
add r4.w, -r4.w, l(1.000000)
div r4.w, r4.w, r3.w
mad r6.y, -r3.w, l(0.240226507), l(0.693147182)
lt r3.w, l(0.010000), |r3.w|
movc r3.w, r3.w, r4.w, r6.y
mul r2.w, r2.w, r3.w
mul r3.w, r1.w, r2.w
lt r10.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[89].zwzz
if_nz r10.x
  mad_sat r4.w, r0.w, cb3[91].x, cb3[91].y
  mul r10.xz, cb3[90].yyxy, l(1.000000, 0.000000, -1.000000, 0.000000)
  dp2 r11.x, r1.xyxx, r10.xzxx
  dp2 r11.y, r1.xyxx, cb3[90].xyxx
  mov r11.z, r1.z
  
  // mad r11.x, -r23.x, r21.w, r11.x
  
  sample_l_indexable(texturecube)(float,float,float,float) r1.xyz, r11.xyzx, t17.xyzw, s4, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r10.xzw, r11.xyzx, t17.xwyz, s4, cb3[91].z
  add r1.xyz, r1.xyzx, -r10.xzwx
  mad r1.xyz, r4.wwww, r1.xyzx, r10.xzwx
  mul r1.xyz, r1.xyzx, cb3[88].xyzx
else
  mov r1.xyz, cb3[88].xyzx
endif

// mad r1.x, -r23.x, r21.w, r1.x

lt r4.w, l(0.000000), cb3[92].w
eq r6.y, cb3[89].z, l(0.000000)
and r4.w, r4.w, r6.y
dp3_sat r6.y, r9.xyzx, cb3[92].xyzx
log r6.y, r6.y
mul r6.y, r6.y, cb3[93].w
exp r6.y, r6.y
mul r9.xyz, r6.yyyy, cb3[93].xyzx
add r1.w, r1.w, -cb3[94].x
max r1.w, r1.w, l(0.000000)
mul r1.w, r1.w, r2.w
exp r1.w, -r1.w
min r1.w, r1.w, l(1.000000)
add r1.w, -r1.w, l(1.000000)
mul r9.xyz, r1.wwww, r9.xyzx
and r9.xyz, r4.wwww, r9.xyzx

// mad r9.x, -r23.x, r21.w, r9.x
// d/b

exp r1.w, -r3.w
min r1.w, r1.w, l(1.000000)
max r9.w, r1.w, cb3[88].w
lt r0.w, cb3[89].w, r0.w
and r0.w, r0.w, r10.y
movc r9.xyzw, r0.wwww, l(1.000000,0,0,0), r9.wxyz
add r0.w, -r9.x, l(1.000000)
mad r1.xyz, r1.xyzx, r0.wwww, r9.yzwy
lt r0.w, l(0.000000), cb3[94].y
if_nz r0.w
//  mul r9.yzw, r1.yyyy, cb1[9].xxyw
//  mad r9.yzw, r1.xxxx, cb1[8].xxyw, r9.yyzw
//  mad r9.yzw, r1.zzzz, cb1[10].xxyw, r9.yyzw

// Multiple Effects - Replace adjusted r1 with original value stored in r25
  mul r9.yzw, r25.yyyy, cb1[9].xxyw
  mad r9.yzw, r25.xxxx, cb1[8].xxyw, r9.yyzw
  mad r9.yzw, r25.zzzz, cb1[10].xxyw, r9.yyzw

  add r9.yzw, r9.yyzw, cb1[11].xxyw
  
  // mad r9.y, -r23.x, r21.w, r9.y
  
  div r9.yz, r9.yyzy, r9.wwww
  mad r10.xy, r9.yzyy, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r0.w, r9.w, cb1[198].x, cb1[198].y
  log r0.w, r0.w
  mul r0.w, r0.w, cb1[198].z
  mul r10.z, r0.w, cb1[197].z
  
  // mad r10.x, -r23.x, r21.w, r10.x
  
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyzw, r10.xyzx, t18.xyzw, s1, l(0.000000)
  mad r1.xyz, r1.xyzx, r10.wwww, r10.xyzx
  mul r9.x, r9.x, r10.w
endif

// mad r1.x, -r23.x, r21.w, r1.x
// d/b

// mad r2.x, -r23.x, r21.w, r2.x
// brightness

add r9.yzw, r2.xxyz, -cb1[156].xxyz
mul r10.xyz, r9.yzwy, cb1[158].xyzx
add r11.xyz, r2.xyzx, -cb1[157].xyzx
mul r11.xyz, r11.xyzx, cb1[159].xyzx
mad r9.yzw, r9.yyzw, cb1[158].xxyz, l(0.000000, -0.500000, -0.500000, -0.500000)
add r9.yzw, -|r9.yyzw|, l(0.000000, 0.500000, 0.500000, 0.500000)
mul_sat r9.yzw, r9.yyzw, l(0.000000, 6.000000, 6.000000, 6.000000)
mul r0.w, r9.z, r9.y
mul r0.w, r9.w, r0.w

// mad r10.x, -r23.x, r21.w, r10.x
// light position

// mad r11.x, -r23.x, r21.w, r11.x
// no effect

sample_l_indexable(texture3d)(float,float,float,float) r9.yzw, r10.xyzx, t19.wxyz, s1, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r12.xyz, r11.xyzx, t20.xyzw, s1, l(0.000000)
add r9.yzw, r9.yyzw, -r12.xxyz
mad r9.yzw, r0.wwww, r9.yyzw, r12.xxyz
sample_l_indexable(texture3d)(float,float,float,float) r10.xyz, r10.xyzx, t21.xyzw, s1, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r11.xyz, r11.xyzx, t22.xyzw, s1, l(0.000000)

// mad r9.y, -r23.x, r21.w, r9.y
// mad r12.x, -r23.x, r21.w, r12.x
// mad r10.x, -r23.x, r21.w, r10.x
// mad r11.x, -r23.x, r21.w, r11.x
// brightness and a circle

add r10.xyz, r10.xyzx, -r11.xyzx
mad r10.xyz, r0.wwww, r10.xyzx, r11.xyzx
dp3 r0.w, r9.yzwy, l(0.300000, 0.590000, 0.110000, 0.000000)
add r0.w, r0.w, l(0.000010)
div r11.xyz, r9.yzwy, r0.wwww
mul r12.yzw, r10.xxyz, r11.xxxx
mul r13.yzw, r10.xxyz, r11.yyyy
mul r10.yzw, r10.xxyz, r11.zzzz
mul r8.yzw, r8.xxyz, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
mov r12.x, r9.y
mov r8.x, l(0.886227548)
dp4 r11.x, r12.xyzw, r8.xyzw
mov r13.x, r9.z
dp4 r11.y, r13.xyzw, r8.xyzw
mov r10.x, r9.w
dp4 r11.z, r10.xyzw, r8.xyzw
max r8.xyz, r11.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r8.xyz, r6.xzwx, r8.xyzx
mad r3.xyz, r3.xyzx, r4.xyzx, r8.xyzx
mad r4.xyz, r7.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r6.xzwx
add r4.xyz, -r3.xyzx, r4.xyzx
mad r3.xyz, cb1[152].yyyy, r4.xyzx, r3.xyzx
lt r0.w, l(0.000000), cb1[147].z
if_nz r0.w
  add r4.xyz, r2.xyzx, -cb2[8].xyzx
  add r6.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r4.xyz, r6.xyzx, |r4.xyzx|
  or r0.w, r4.y, r4.x
  or r0.w, r4.z, r0.w
  dp3 r1.w, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.w, r1.w, l(0.002000)
  frc r1.w, r1.w
  lt r1.w, l(0.500000), r1.w
  movc r2.xyz, r1.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  mov r2.w, l(1.000000)
  movc r5.xyzw, r0.wwww, r2.xyzw, r5.xyzw
  mov o0.w, r5.w
else
  mov o0.w, r5.w
endif
add r0.xyz, r0.xyzx, r3.xyzx
add r0.xyz, r5.xyzx, r0.xyzx
mad o0.xyz, r0.xyzx, r9.xxxx, r1.xyzx
ret
// Approximately 0 instruction slots used
